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Rules of Engagement: design attributes for social interactions

André, P., Chapman, M., Frazer, A., Hargood, C., Hayton, A., Hooper, C., Willingham, G., Martinez, K. and schraefel, m. c. (2006) Rules of Engagement: design attributes for social interactions. In: BCS HCI 2006: Engage!, Sept. 2006, London.

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Abstract

We present a taxonomy for the design of workplace “break” spaces. The taxonomy can be used to identify aspects of current spaces that are either successful or problematic. From this analysis, we demonstrate how the taxonomy can be used to identify opportunities for computer mediated augmentation of spaces, and how such designs can be validated against this taxonomy.

Item Type:Conference or Workshop Item
Creator/Authors:
Paul André
Martin Chapman
Alex Frazer
Charles Hargood
Alex Hayton
Clare Hooper
Gavin Willingham
Kirk Martinez
m.c. schraefel
Research Group:Current ECS Groups > Web and Internet Science
Old ECS Groups > Intelligence, Agents, Multimedia
Current ECS Groups > Agents, Interaction and Complexity
Date:2006
Information about this record:
Performance Indicator:EZ~09~09~04
Citations:Google Scholar: 20
Downloads (2010):85
ID Code:12515
Last Modified:23 Sep 2011 10:33
Deposited On:06 May 2006 by Andre, Paul

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References in Article

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[1] Dix, A. (2000) Deconstructing Experience - pulling crackers apart. In Funology: From Usability to Enjoyment. M. Blythe, K. Overbeeke, A. Monk and P. Wright (eds.) Dordrecht, the Netherlands: Kluwer.

[2] Espinosa, J., Slaughter, S., Herbsleb, J. (2002), Shared Mental Models, Familiarity and Coordination: A Multi-Method Study of Distributed Software Teams, 23rd International Conference on Information Systems 425 – 433, Barcelona.

[3] Herbsleb J., Grinter R., (1999), Splitting the Organization and Integrating the Code: Conway's Law Revisited, 85-95, In Proceedings of ICSE 1999 LA, CA.

[4] Herbsleb, J., Mockus, A., Finholt, T., & Grinter, R., (2001), An empirical study of global software development: distance and speed, International Conference on Software Engineering, 81 – 90, Toronto.

[5] Whittaker, S., Frohlich, D., & Daly-Jones, O.,(1994), Informal workplace communication: What is it like and how might we support it? In Proceedings of CHI '94, 130-137, ACM Press.

[6] Jeffrey P., (2000), Forum Contact Space: Serendipity in the Workspace, 331 - 332, In Proc. CHI 2000, ACM.

[7] Isaacs, E.A., Tang, J.C., & Morris, T. (1996), Piazza: A desktop environment supporting impromptu and planned interactions. In Proceedings of CHI '96, 315;-324.

[8] Zhao Q. A., Stasko J. T., (2000), What's Happening? The Community Awareness Application, Proceedings of CHI 2000 254 - 254, ACM.

[9] Hindus, D. et al., (2001), Casablanca: Designing Social Communication Devices for the Home. Proc. SIGCHI Conference on Human factors in Computing Systems.

[10] Leigh, J., Johnson, A.E., (1996), Supporting Transcontinental Collaborative Work in Persistent Virtual Environments. In Computer Graphics and Applications, IEEE.

[11] Greenberg, S., Rounding, M., (2001), The Notification Collage: Posting Information to Public and Personal Displays. Proc. ACM Conference on Human Factors in Computing Systems.

[12] O'Hara, K., Perry, M., Churchill, E. and Russell, D. (eds.). (2003) Public and Situated Displays - Social and Interactional Aspects of Shared Display Technologies. Kluwer Academic Publisher, London.

[13] Jancke, G. et al., (2001), Linking Public Spaces: Technical and Social Issues. In Proceedings of CHI 2001, Vol. 3, Issue 1

[14] Fish, R. S. et al., (1990), The VideoWindow System in Informal Communication. Proc. ACM Conference on Computer-Supported Cooperative Work.

[15] Tang, J. C. et al., (1994), Supporting Distributed Groups with a Montage of Lightweight Interactions. Proc. ACM Conference on Computer-Supported Cooperative Work.

[16] Gaver, W. (2002) "Designing for Homo Ludens," in i3 Magazine.

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